LITTLE WING GUY'S PROFILE
I may have little wings, but I have a big dick heart.
Hey there. I've been into game making since about 2008, but it wasn't until 2014 I was able to complete my first ever game! The game was started and finished in a single week for a contest. In one week I was able to do what I struggled with for 6 years. 6 WHOLE YEARS. HILARIOUS ISN'T IT.
Hey there. I've been into game making since about 2008, but it wasn't until 2014 I was able to complete my first ever game! The game was started and finished in a single week for a contest. In one week I was able to do what I struggled with for 6 years. 6 WHOLE YEARS. HILARIOUS ISN'T IT.
Villnoire
A character driven story of grief, revenge and redemption in this SNES inspired fantasy RPG.
A character driven story of grief, revenge and redemption in this SNES inspired fantasy RPG.
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State of the Project [April '18]
So glad to hear an update for this! I support your decision to not rush a release, as much as it pains me so!
Original Soundtrack completed
author=Dyluck
Five bucks says the green haired guy turns out to be evil.
You're both really close with those guesses! I wouldn't say evil as such, but yeah we've definitely tried our best to hint at character's personalities from their poses alone. Looks like it's working haha.
Blackmoon Prophecy Randomizer
Really excited to see your take on some original ideas, based on your track record I have high hope for this. I'm going to be following this very closely!
A huge milestone!
author=twentyfour24
I admire your dedication. It's very easy to get sidetracked while a making a game, and that's especially true for a passion project. Keep up the good work!
Ah, thank you so much. It's taken me a very long time to get to this point, as cheesy as this is; giving up just isn't an option anymore haha. This project hasn't felt like hard work in a long time - once I got over that hurdle it's been plain sailing. We all have it in us, so don't doubt yourself either.
Also, no where else to mention this but I'm incredibly grateful to get a spotlight this month. It's both humbling and inspiring and really unexpected!
...okay time to stop talking like I've just won a Grammy.
Screenshot Survival 20XX
Thanks for all the feedback everyone, it was really helpful. I think I'm going to have to go back to the drawing board and have a think about how I can make it work. Perhaps it will have to be a menu that pops up and you have to manually scroll to the different options instead.
Thanks again :)
Thanks again :)
Screenshot Survival 20XX
author=Kaempfer
@LWG:
Why not little "1" and "2" icons instead of words? I feel like most people can remember two buttons, but the fact that they're included with the same spacing and graphics as the non-interactive options is a bit weird. I'm very intrigued by this Ability Board, though...
I thought about icons actually but I have no talent creating anything like that haha. I see what you mean but I'm a stickler for consistency to a fault!
The reason they are even included at all is because both options do get locked at certain story events and my beta tester believed it was a bug when he couldn't access them. Both options are only ever accessible at save points so it just gives a quick view of what's available. Maybe it's the wrong way of tackling the issue but I don't think it effects the game in a negative way (just not overly positive I suppose).
It's nice that your intrigued but it's a fairly standard skill equip menu. Thanks for your helpful feedback :)
Screenshot Survival 20XX
I have a few accessible menus when you're standing on a save point. Do you think it's overkill to inform the player which button to press to access sub menus throughout the whole game, or should I just tell them once and hope they remember (even after periods of not playing)?


NOTHING IS FINAL. In the meantime, enjoy this HD portrait and message box!
I don't pretend to know the intricacy of UI design or pixel art. Thanks for explaining everything so clearly - I certainly feel put in my place.
NOTHING IS FINAL. In the meantime, enjoy this HD portrait and message box!
This is going to be the controversial opinion (and it is opinion not criticism) but I did prefer the pixel portraits and text. For me personally I find the HD a weird juxtaposition.
It's a situation of not pleasing everyone (or just me) so don't take it to heart. Doesn't change the fact that I'd still play the game which is ultimately the most important thing anyway.
It's a situation of not pleasing everyone (or just me) so don't take it to heart. Doesn't change the fact that I'd still play the game which is ultimately the most important thing anyway.
Screenshot Survival 20XX
Gosh Darken, that was very cinematic! You've done things I've never even thought of attempting. Didn't really have anything to critique at this early state. It's surprisingly well polished and fluid. Sexiest bridge I've seen, and I'm not usually attracted to inanimate objects.
Blind, that's a really well put together map, and while I think the tile set is very nice my eyes were almost immediately drawn to the steps in the top left. I don't pretend to know anything about pixel art but there's quite a harsh line between them and the rock face. I feel like it could be integrated a bit better. Got to say though, another sexy bridge - I think I might have a problem.
Blind, that's a really well put together map, and while I think the tile set is very nice my eyes were almost immediately drawn to the steps in the top left. I don't pretend to know anything about pixel art but there's quite a harsh line between them and the rock face. I feel like it could be integrated a bit better. Got to say though, another sexy bridge - I think I might have a problem.














